SEMI-EXPOSED DUMMY BRIDGE

 




OBJECTIVE OF SEMI-EXPOSED DUMMY BRIDGE: The objective of Semi-Exposed Dummy Bridge is to reach a predetermined score first to win.

NUMBER OF PLAYERS: 2 Players

MATERIALS: One 52-card deck, a way to keep score, and a flat surface.

TYPE OF GAME: Trick-Taking Card Game

AUDIENCE: Adult


OVERVIEW OF SEMI-EXPOSED DUMMY BRIDGE

Semi-Exposed Dummy Bridge is a trick-taking card game for 2 players. The goal of the game is to reach a predetermined number of points to win. Players can do this by making bids and completing them to score points. This occurs over several rounds of play. The first person to reach the needed score wins.  꽁머니

Players should set the score before the game begins.

In this game there will be two dummy hands, one played by each player.

SETUP

A dealer is chosen randomly and then each round after will exchange between players. The dealer shuffles the 52-card deals 4 hands (1 to each player and a dummy hand opposite of each player) of 13 cards, a single card at a time, counterclockwise.

The dummy hands are dealt with 6 facedown cards, followed by 6 faceup cards covering them. There will also be an additional faceup card dealt with no face-down card underneath.

After hands are dealt a round of bidding takes place before the game begins.

Card Rankings and Trumps

In Semi-Exposed Dummy Bridge, the ranking of cards is traditional Ace (high), King, Queen, jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (low).

The suits also rank, but this is used only for bidding. No trumps (high), spades, hearts, diamonds, and clubs (low).

BIDDING

After hands are dealt, a bidding round will occur. It starts with the dealer and continues with their opponent. Each player may either bid a number of tricks they think they can win this round and a trump suit, or they may pass. Bids are made with the knowledge that you must win at least 6 tricks, so when you bid you bid how many tricks over 6 you will win. 1 (aka 7 tricks) is the minimum bid and 7 (aka 13 tricks) is the max. Players will go back and forth outbidding each other until one player pass. A higher number of tricks always outbids the other player bid or a higher-ranked suit with the same number of tricks. 

A player may also call for a double or redouble instead of increasing the bid. When an opponent makes a bid you may on your turn then double it (meaning to double the score at the end) or if a double has been made on your bid you may redouble it. Once a new deal is made, however, the double and redouble disappear and must be remade. Once a player passes the other player has won the bid and must collect at least as many tricks as they bid with the trump suit they called to score.

GAMEPLAY

After the bidding has finished, the game begins. The first player is the opponent of the winning bidder and may lead any card they wish. Following players must follow suit if able. A trick is won by the highest trump played to it or by the highest card of the suit led. The won tricks are kept by the winner and the winner of a trick leads the next.

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