SKARNEY GIN

 




OBJECTIVE OF SKARNEY GIN: The first player to 200 points or more wins the game

NUMBER OF PLAYERS: 2 players

NUMBER OF CARDS: 52 cards

RANK OF CARDS: (Low) A, 2 – K, A (High)

TYPE OF GAME: Rummy

AUDIENCE: Adults


INTRODUCTION OF SKARNEY GIN

Skarney Gin is a variation of Gin Rummy created by John Scarne in the early 1900’s.  In this game, players have a new meld that they can build, Aces can be used as a low card and high card, and there is no discard pile.  Inspired by some other Rummy games, players will also need to fulfill a contract before going out.  Fans of Gin Rummy will appreciate the faster pace of Skarney Gin, as well as the interesting dynamic that the lack of a discard pile creates.  오공슬롯

THE CARDS & THE DEAL

 Skarney Gin uses a 52 card deck.  In this game, Aces can be used as a low card played below the 2 or as a high card played above the King.  Even though the Aces can be high or low, they cannot be used to go around the corner.  More details on that in the MELD section. 

Shuffle and dole out ten cards to each player.  Place the rest face down as the stock.

THE PLAY

Each player’s turn has three phases: draw, meld, and offer. 

DRAW

The non-dealer goes first.  They begin their turn by drawing a card from the stock and adding it to their hand.

MELD

After drawing, the player should analyze their cards and identify any possible melds.  There are three types of melds in this game: runs, sets, and pokers.

Runs are three or more cards of the same suit in numerical order.  When forming a run, Aces can be placed below the 2 (A,2,3) or above the King (Q,K,A).  Going around the corner is not allowed, so the run K,A,2 is illegal. 

Sets are three or four cards of the same rank. 

Pokers are a run of three or more cards in which the suits do not match.  For example, the 3 of Spades, 4 of Clubs, and 5 of Clubs make poker.  Think of it as a straight in the game of poker.

As players form the melds in their hands, they keep the cards hidden until they have met the contract.  Only after meeting the contract can players begin to lay their cards on the table.  Once a player has drawn and analyzed their hand for melds, it is time for them to offer a card to their opponent.

OFFER

Skarney Gin does not have a discard pile.  Instead, players choose one card from their hand and offer it to their opponent.  Show the opponent the card and ask, “Do you want this card?”  If they want it, they take it and add it to their hand.  If not, the offering player keeps it.  This ends that player’s turn.  It should be noted that players are not allowed to offer their last card.  If the player only has one card in their hand, they cannot offer it.

Play like this continues until one of the players has met the contract and are ready to lay their cards on the table.

CONTRACT

A player cannot win until they have met the contract – creating exactly three melds of three cards each.  It does not matter which melds are created.  Once a player has met the contract, they can lay the nine cards down on their turn.  From this point on, new melds can be created and played to the table, and cards may be added to previously played melds.  A player can only add cards to their own melds; adding them to an opponent’s m

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